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Philippine Government Unveils Digital Projects for Remote Learning

As the pandemic halted physical classroom-based learning, Filipino innovators showcased a few digital learning and teaching projects that would help students cope with remote learning in an engaging way.

Various resource speakers hailing from different institutions, agencies, organisations, and the academe shared their new projects during the third leg of the Science and Innovation Budding Opportunities for Leverage (SIBOL) webinar series organised by the Department of Science and Technology – Philippine Council for Industry, Energy, and Emerging Technology Research and Development (DOST-PCIEERD).

Below are few remote learning projects that would be implemented for the benefit of students and teachers during the pandemic:

  • The Resilient Education Information Infrastructure for the New Normal project proposes a collective approach in ensuring the continuity of learning during this time of pandemic and in addressing the challenges brought about by the digital divide.
  • Development of Framework and Materials for Distance and Remote Learning via Datacasting project aims to develop a framework for the design and delivery of lessons and learning materials for distance and remote learning via datacasting in the Philippine setting.
  • Mathematical Resources for Distance Learning Utilising Community LTE Networks and Television Frequencies project is to create mathematical resources for distance learning.
  • Philippine Science Centrum Travelling Exhibits project aims to promote students’ interest in science through virtual exhibits and training for students and teachers.
  • An Augmented Reality-Based Lesson for the Improvement of Learning Achievement in Cell Biology for the STEM Curriculum to aid in providing a better understanding and comprehension of the topic in Biology.
  • A Physics Simulator Mobile Game project is the development and evaluation of a physics simulator mobile game wherein motion-based physics problems.
  • An Augmented Reality-based Gamified Local Tourism and Cultural Heritage Promotion and Preservation is an AR-based mobile application that will enrich the experiences of the travellers by engaging them more in knowing more about our country’s culture by gathering collectable artefacts and marking some destinations list through the AR-based tourist application.

As per the executive director of DOST-PCIEERD, the global health crisis has compelled the Department of Education (DepEd) to implement emergency online education (EOE) and emergency remote education (ERE), which are crisis response terms for online or remote instruction during an emergency. Filipino educators taught students using a variety of learning delivery methods, including distance learning and blended learning, either in addition to or in place of face-to-face instruction.

Classes were held using video conferencing software. Furthermore, Self-Learning Modules (SLMs) were made available in print, offline, and online digital formats to assist learners, parents, and teachers in implementing these learning delivery modalities.

“These strategies have underscored the need for us to integrate emerging technologies into our education system to strengthen modes of instruction and keep students interested and engaged. We are also optimistic that leveraging leading-edge technologies and platforms will help us overcome the challenges in distance, the evolving needs for learning, and to continuing threats posed by the pandemic”. He added.

OpenGov Asia had reported that with that kind of interface, the country’s education curriculum can adapt to the needs of the entire nation and even the world. Then, basic education becomes relevant and liberating for it serves what the nation needs and what the world needs.

Many educational institutes offer remote learning to students, while others are preparing to return to the new normal with the help of new technological solutions. By digitising the learning experience, both students and teachers can improve their abilities to engage in an active educational process. Digital transformation in education can be used in a variety of ways, including online learning, intelligent schooling, student assessments, personalised learning experiences, and online exams.

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